This animation type is used to change the size of objects. It is very useful for the creation of an animated progress bar or for tank level animations.
1. Select the object you want to animate; navigate to the Properties window, Anim tab, and section
2. Set the tag, Min, and Max limits.
3. As a last option, select one of the orientation options:
- Horizontal
- Vertical
- Both
Reversing the orientation
By default, horizontal orientation will change the location of the object to the right, e.g. the left side of the object will stay fixed. Similarly, vertical orientation will change the location of the object upwards, leaving the bottom of the object fixed.
If you want to change the orientation of the movement, simply rotate the object by 180 degrees. You can do so by right-clicking on the object and selecting rotate -> by a 180-degree angle